New commands written in C or C++ will enhance the 4D language (that already contains one thousand commands). It becomes possible to cover all specific needs or to achieve complex integration with other environments.
4D forms can embed areas managed in C or C++ by a Plug-in, to create rich interfaces. You can create various areas, from a simple graphic tool, to a more complex application such as a spreadsheet or a word processor.
The 4D Plugin API library, written in C language, adds more than 400 functions that help you to easily create your own Plug-ins. 4D Plugin API functions manage all the interactions between the 4D application and your Plug-in.
4D Plugin Wizard is the perfect tool to define in just a few clicks the framework of your project, ready to compile using Microsoft Visual Studio on Windows or XCode on Macintosh.
![]()
A Plug-in project being defined using 4D Plugin Wizard
![]()
Once generated using 4D Plugin Wizard, the same project edited using Microsoft Visual Studio
4D Plugin SDK now generates Universal Binaries Plug-ins that will run at full speed on both Intel and PPC Macintoshes.
The communication between 4D and the plug-in now uses Unicode, to ensure that your Plug-ins work perfectly on any system or in any foreign language.
Your Plug-in can now handle and share with 4D various pictures formats (PDF, JPEG, SVG, TIFF, PNG, etc.).
MSC >> |